Miles Alsippi


male human Clr16; CR 16; HD 16d8; hp 87; Init – 2; Spd 20 ft; AC 23/20, touch 10, flat-footed 23/20 (-2 Dex,1 nat,8 armor,1 armor enh.,2 shield,1 shield enh.,2 defl.); BAB 12; Melee quarterstaff +13/8/3 two-handed (1d61), or dagger 13/8/3 light (1d41/17-20); Ranged javelin 11/6/1 (1d61+1d6 fire); SA turn undead 4/day; SQ law spells 1 caster lvl, protective ward (16) 1/day; AL LN; SV Fort 11, Ref +6, Will +17; Str 11(0), Dex 7(-2), Con 11(0), Int 10(0), Wis 22(6), Cha 12(1).
Skills and Feats: HIDE-8, SPOT+8, LISTEN+8, MOVE SILENTLY-8, balance-8, climb-6, concentration+18(18), diplomacy+3(2), escape artist-8, forgery+1(1), intimidate+2(1), jump-6, knowledge(arcana)2(2), knowledge(religion)12(12), scry+1(1), spellcraft+16(16); alertness, combat reflexes, enlarge spell, extend spell, extra turning, lightning reflexes, quick draw, still spell.
Clr Spells Prepared: (6/7+1/7+1/6+1/5+1/5+1/4+1/3+1/2+1) (DC = 16 + spell level) 0- Create Water, Detect Poison, Guidance, Mending, Purify Food and Drink (2); 1—Bless Water, Comprehend Languages (2), Inflict Light Wounds, Invisibility to Undead, Obscuring Mist, Remove Fear, `Sanctuary; 2—Animal Messenger, Endurance, Gentle Repose, Hold Person, Remove Paralysis (2), Sound Burst, `Shield Other; 3—Animate Dead, Dispel Magic, Invisibility Purge, Prayer, Speak with Plants, Summon Monster III, `Protection from Elements; 4—Cure Critical Wounds, Divine Power, Greater Magic Weapon, Repel Vermin, Spell Immunity, `Spell Immunity; 5—Dispel Good, Ethereal Jaunt (2), Mark of Justice, Spell Resistance, `Dispel Chaos; 6—Create Undead, Forbiddance, Geas/Quest, Heal, `Hold Monster; 7—Blasphemy, Control Weather (2), `Repulsion; 8—Create Greater Undead, Symbol, `Mind Blank.
Domain Spells: (protection, law): 1—Sanctuary, Protection from Chaos; 2—Shield Other, Calm Emotions; 3—Protection from Elements, Magic Circle Against Chaos; 4—Spell Immunity, Order’s Wrath; 5—Spell Resistance, Dispel Chaos; 6—Antimagic Field, Hold Monster; 7—Repulsion, Dictum; 8—Mind Blank, Shield of Law.
Equipment: 1 javelin (`flaming), +1 dagger (`keen), +1 quarterstaff, +1 full plate (spell resistance (13)), +1 large steel shield (light fortification), Dust of Appearance, Feather Token (swan boat), Ring – Force Shield, Wand – Shatter (29 charges), `Amulet of Natural Armor (1), `Cloak of Resistance (+1), `Ioun Stone (dark blue rhomboid), `Periapt of Wisdom +2, `Ring – Protection +2, Potion of Cure Moderate Wounds, Potion of Fire Breath, Potion of Ghoul Touch, Scroll of Blade Barrier (CL11), Scroll of Inflict Moderate Wounds (CL3), Scroll of Magic Weapon (CL1), Scroll of Sanctuary (CL1), Scroll of Speak with Dead (CL5), Scroll of Stone Shape (CL5), Tanglefoot Bag, 1 gp.

Languages: common, celestial.
Mount: Adoape, female light warhorse; HD 3d8+9; hp 25; Init 1; Spd 60 ft; AC 14; Melee 2 hooves +4 (1d43) and bite -1 (1d3+1); SQ scent; SV Fort +6, Ref +4, Will +2.
Mount Equipment: bit and bridle, riding saddle, saddlebags.


Observant and tattoo

Miles Alsippi

Brae Crimson_Corvus