Hard of hearing and Hot tempered
female human Drd6; CR 6; HD 6d8+12; hp 38; Init 0; Spd 20 ft; AC 15/13, touch 10, flat-footed 15/13 (2 shield); BAB 1/x3), or sickle 1); Ranged sling 1), Dex 11(2), Int 14(3), Cha 15(5(3), LISTEN+3, MOVE SILENTLY-3, balance-3, climb-2, concentration+8(6), diplomacy+8(7), escape artist-3, handle animal+3(2), jump-2, knowledge(nature)1(1), pick pocket+0(3), profession(farmer)3(2), spellcraft+10(9), swim+4(3), wilderness lore+10(8); combat casting, extend spell, natural spell, iron will.
Skill Extras: 1), Potion of Cure Moderate Wounds, Potion of Ghoul Touch, Potion of See Invisibility, Scroll of Barkskin (CL3), Scroll of Greater Magic Fang (CL5), Scroll of Invisibility to Animals (CL1), Scroll of Word of Recall (CL11), 88 gp.
Languages: common, druidic.
Mount: Olvapa, female light horse; HD 3d8+6; hp 13; Init 1); SQ scent; SV Fort 51 (105 hp) Initiative: 23 Attack: Claw 10) Full Attack: 2 claws 10) and bite 5) Space/Reach: 10 ft./5 ft. Special Attacks: Improved grab Special Qualities: Low-light vision, scent Saves: Fort +12, Ref +9, Will +9 Abilities: Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10 Skills: Listen +10, Spot +10, Swim +13 Feats: Alertness, Endurance, Run, Toughness, Weapon Focus (claw) Environment: Cold forests Organization: Solitary or pair Challenge Rating: 7 Treasure: None Alignment: Always neutral Advancement: 13–16 HD (Large); 17–36 HD (Huge) Level Adjustment: —
The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.
A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.
A dire bear attacks by tearing at opponents with its claws.
Improved Grab (Ex): To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
The local witch of the wilds.